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Cards

Abandoned Castle

Colourless | Bastion | 18 | All For One! - Instead of 2 throne room zones, you have 1 & cards in your deck(s) may be from any faction.

Aceus Arms Cache

Cost: 1 | Yellow | Mythic Relic

[Tax, Cost 2]: Target a non-lord unit, it gets a +1/+1 counter.

[Tax, Discard 1]: Target a non-lord unit, it gets +1/+1 until the end of the turn.

[Trigger once per turn, Cost 1]: If a modified unit you control attacks; draw 1 card. (A unit is modified if it has a non-morale counter, a supply, or if its atk/hp don’t match its printed atk/hp.)

After the Storm

Cost: 1 | Yellow | Scroll - Swift | Only activate this card immediately after a unit(s) you control on the front-line is destroyed: Target an enemy unit on the front-line and destroy it.

Aires, Lord of Battle

Cost: 3 | Yellow | Lord - Mythic Unit - Dwarf Warrior | Morale: 5

[Urgency]

[Entrance]: Except the 1st time; it levels up & for each copy of it you've leveled up, it gets +[1] morale.

Swift Fringe - [Once per turn]: May move for -[1].

Fringe - [Once per your turn]: If untaxed, choose one:
• -[2]: This turn, this gets + 4 ATK.
• +[O]: Target a bastion & a lord, both get +[1].

Ambush Archer

Cost: 2 | Red | Unit - Human Archer | 1/1 | [Swift] - [Ranged] - [Entrance]: Target a unit or bastion & this deals 1 damage to it.

Argon the Telekinetic

Cost: 2 | Blue | Mythic Unit - Elf Magi | 2/2 | [Reflex] - [Guard] - [Entrance]: You may target a unit & tax it. It stays taxed while you control this card. [Dies]: You may target a unit & tax it, then exile each other copy of this card from your grave. The target stays taxed if this is in grave & you control a blue royal/this is your royal.

Ashen the Red Cowl

Cost: 3 | Red | Mythic Unit - Human Thief Archer | 3/2 | [Urgency] - [Ranged] -[Bloodthirsty]: Exile the destroyed unit instead. You may play cards exiled this way by paying their cost(s) as long as you control a copy of this card.

Assassinate

Cost: 3 | Red | Scroll - Swift | Target a unit & destroy it.

Avren the Spellsword

Cost: 2 | Blue | Mythic Unit - Human Magi Warrior | 2/2 | [Entrance]: Except the first time; it levels up & gets 2 +1/+1 counters for each copy of it you've leveled up. [Trigger]: When you draw from a card effect; this gets a +1/+1 counter for each card. [Dies]: If this isn't your royal, you may place it in an empty throne room zone of yours but don't increase your throne room tax. (This becomes an extra royal.)

Back-Stab

Cost: 2 | Red | Scroll | Target a friendly unit on the front-line & an enemy unit. Your unit attacks the enemy unit but yours doesn’t get taxed or take combat damage. (This is as an extra attack.)

Backup Bomb

Cost: 1 | Red | Scroll | Target a unit or bastion, this deal 2 damage to it.

Bad Omen

Cost: 1 | Green | Scroll - Swift | Target a unit & move it, it cannot move again this turn.

Barbar Dwarf

Cost: 3 | Yellow | Unit - Dwarf Berserker | 2/3 | [Berserk] - [Urgency] - [Combative]; untax this.

Become Krab

Cost: 2 | Green | Scroll - Swift | Target a unit. Until the end of your next turn its printed effects are stopped. Plus it's a 1/2 green krab (aquan) instead of its printed ATK/HP, unit types, & faction.

Big Shield Dwarf

Cost: 2 | Yellow | Unit - Dwarf Warrior | 1/4 | [Guard] - [Evasive] - [Trigger]: When this takes damage; tax it.

Blessed Stone

Cost: 3 | Colourless | Mythic Relic | Epic , Non-Swift – [Tax & Sacrifice]: Target a unit in your grave & exile it. Then target a unit in any grave & play it.

Bottom Feeding Mulch Maker

Cost: 1 | Green | Unit - Flora Shifter | 0/1 | [Grapple] - [Guard] - [Trigger]: When a unit you control dies; This gets a +1/+1 counter.

Buzzsaw Beetle

Cost: 2 | Green | Unit - Bug Nephilim | 2/3 | [Restless] - [Entrance]: Burn 3 from your terra deck, then if your terra deck is empty, draw 1. [Passive]: If you were to draw from an empty deck, put a +1/+1 counter on this instead.

Corrosis Talisman

Cost: 1 | Colourless | Mythic Relic | [Force] - Force – [Cost 1, Tax, & Sacrifice]: Stop the effect of a relic/supply & destroy it.

Cosmic Visions

Cost: 4 | Green | Scroll - Swift | Choose one or both as you play this: •Sacrifice any number of terra you control &/or exile any number of terra from your grave; Draw 1 for each. •Discard any number of cards from your hand; +1 Gold for each.